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ISBN
:
9789350042601
Publisher
:
Dreamtech Press
Subject
:
Digital Lifestyle, Graphical & Digital Media Applications
Binding
:
Paperback
Pages
:
296
Year
:
2012
₹
299.0
₹
272.0
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View DetailsDescription
Maya 2012 In Simple Steps provides a comprehensive, step-by-step introduction to the world of 3D computer graphics and Autodesk Maya 2012. This book is an ideal introduction to the world of 3D animation and meant to enhance the skills required for 3D modeling. The improved Maya 2012 helps to mold your imagination into digital creations. Autodesk Maya is the most popular 3D tool among animators and 3D artists to create 3D computer graphics and realistic animations. This book describes the core concepts of 3D modeling and animation in a method that is easy to understand. It helps you to create your own 3D models and animate them with step-by-step instructions and hands-on examples. This book also explains how to use shader, textures, and lights to achieve realistic rendering effects using the mental ray renderer for Maya. Finally, the content in this book is presented in such a way that it will be equally helpful to the beginners as well as the advance users.
Author Biography
The proficient team at Kogent Learning Solutions Inc. and Dreamtech Press has seized the market of computer books bringing excellent content in software development to the fore. The team is committed to excellence-excellence in quality of content; excellence in the dedication of its authors and editors; excellence in the attention to detail; and excellence in understanding the needs of their readers. Table of Contents Introducing 3D Computer Graphics and Maya 2012 Introduction to 3D Work flow Exploring New Features of Maya 2012 Installing Maya 2012 Launching Maya 2012 Understanding Maya 2012 UI Customizing and Restoring Maya 2012 Preferences Working with Project and Scene in Maya 2012 Working with Objects in Maya 2012 Understandingthe 3D Space of Maya Getting Familiar with Different Types of Objects in Maya Creating an Object in Maya Selecting and Deselecting Objects Exploring Pivot Points Working with Views Manipulating Views Working with Wireframe and Shaded Modes Transforming Objects in Maya Creating Duplicates of an Object Working with Preselection Highlight Feature Understanding the Reflection Feature Working with Construction History Polygonal Modeling in Maya 2012 Getting Prepared for the Model Deconstructing a Polygon Mesh Selecting Polygon Components by Painting Creating a Polygon Mesh Modifying a Polygon Mesh Creating a Symmetrical Polygon Mesh Using the Soft Selection Feature Modeling with NURBS in Maya 2012 Deconstructing a NURBS Curve Drawing a NURBS Curve Editing a NURBS Curve Deconstructing a NURBS Surface Creating a NURBS Surface Working with Booleans Working with Animation in Maya 2012 Exploring Types of Animation Exploring Animation Controls Working with Keyframe Animation Editing a Keyframe Using the Graph Editor Working with Animation Layers Previewing an Animation AddingSound to an Animation Shading, Texturing, and Lighting in Maya 2012 Exploring the Shaders Understanding Shader Attributes Exploring the Hypershade Window Using the Hypershade Window Understanding Textures in Maya 2012 Exploring Types of Light Applying Lighting Effects Creating Shadows in Maya 2012 Loading Mental Ray Plug-in Exploring Mental ray for Maya Lighting Describing the Mental Ray Attributes Rendering in Maya 2012 Exploring Types of Rendering Exploring the Types of Renderer Selecting a Renderer Rendering a Scene Working with Render Layers Using mental ray for Maya Renderer Working with Render Nodes Working with Cameras Working with Stereoscopic Camera
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